Q - How do I fix pixelated images in After Effects? (when are zoomed or scaled)

Q - How do I fix pixelated images in After Effects? (when are zoomed or scaled)

Thursday, January 05, 2017


Luis Medrano


  1. Passive vs Dynamic Camera
    05 Dec, 2016
    Passive vs Dynamic Camera
    Let me tell you a bit more about camera work and how to bring it to life by using a video example. What you are going to see is two different camera instances using the exact same 3D animation. The first one, the "passive camera", was rendered in Maya and has no post effects. The second one, "dynamic camera", is the same animation with a magic concoction of my own using Adobe After Effects. The recipe is very simple: 1. Depth of Field. Add an Adjustment Layer above the animation layer. Create
  2. Pendulous Rhythms (part 2): The Perception of Size.
    14 Apr, 2016
    Pendulous Rhythms (part 2): The Perception of Size.
    Several days ago NASA released a picture of the Space Shuttle launch seen from the International Space Station. The amazing image was labeled as “fake” by many, perhaps because the shuttle looks so minuscule, questioning our perception of size and scale. In the real world, we perceive the size of an object by its relationship with the human scale. On the small side of the scale we have coins and paper clips, on the large side we have things like buses and buildings. The same relationship
  3. Pendulous Rhythms (part 1)
    08 Feb, 2016
    Pendulous Rhythms (part 1)
    When the word rhythm is used in animation, it automatically suggests some sort of cartoon-like character pacing and posing on screen. However, since I design animation for broadcast, I will speak of rhythm not just as a function of a character but a function of the audience’s visual experience as well, so the word rhythm has a different application.  Rhythm can be inspired on a broad range of things like a piece of music or the punches thrown during a boxing match. They all create different beat