Pendulous Rhythms (part 2): The Perception of Size.

Pendulous Rhythms (part 2): The Perception of Size.

Thursday, April 14, 2016

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Luis Medrano

RECENT Posts

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    05 Jan, 2017
    Q - How do I fix pixelated images in After Effects? (when are zoomed or scaled)
    You can't avoid pixelation of bitmap images (jpg, png, tga, tiff, etc) when you scale up or zoom pass 100% their size. With vector images it is different. A vector EPS or an Ai file can be scaled and zoomed without pixelation by selecting the rasterize option (in red).
  2. Passive vs Dynamic Camera
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    Let me tell you a bit more about camera work and how to bring it to life by using a video example. What you are going to see is two different camera instances using the exact same 3D animation. The first one, the "passive camera", was rendered in Maya and has no post effects. The second one, "dynamic camera", is the same animation with a magic concoction of my own using Adobe After Effects. The recipe is very simple: 1. Depth of Field. Add an Adjustment Layer above the animation layer. Create
  3. Pendulous Rhythms (part 1)
    08 Feb, 2016
    Pendulous Rhythms (part 1)
    When the word rhythm is used in animation, it automatically suggests some sort of cartoon-like character pacing and posing on screen. However, since I design animation for broadcast, I will speak of rhythm not just as a function of a character but a function of the audience’s visual experience as well, so the word rhythm has a different application.  Rhythm can be inspired on a broad range of things like a piece of music or the punches thrown during a boxing match. They all create different beat